Devlog Entry #2 - Progress Update on Military Animals Game
Devlog 2: The Magic of the Stone Age
Greetings, players and fellow game developers!
We're back to share the latest strides in the development of "Military Animals." Our Stone Age is taking shape, thanks to our incredibly talented team.
Visual Style: Our 2D artists have done a fantastic job bringing the Stone Age ambiance to life in our game. Characters, landscapes, and environments are nearly complete, faithfully reflecting the visual aesthetic of the era. Work on towers and defenses is still underway, but expect to see these elements soon!
Animations: Our animator has begun crafting movement animations for the bear, bringing our in-game character to life. We're eagerly anticipating seeing how the bear moves and interacts in the game, providing players with a unique and vibrant experience.
Audio Realm: Our audio team has performed admirably, infusing vitality into our game. The background music immerses players in the Stone Age atmosphere, battle sounds carry sharpness and intensity, and the bear's growls along with victory and defeat sound effects complement the gaming experience.
Coding: Our coders have achieved significant milestones in building the game. Milestones have been smoothly reached, and our work is ready to invite you into the world-building process on GitHub. On the coding front, we are excited to showcase what we've accomplished.
Thank you once again for your support and patience. Next, we'll update you as animations progress and the game begins to take tangible shape!
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Military Animals
Bears fight against each other in a tower defence game.
Status | In development |
Author | Sanna Juoperi |
Genre | Strategy |
Tags | 2D, Indie, Tower Defense |
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